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Forum » Welcome to the [FHSW] Europe Community! » FHSW Corner » S&T Pack for FHSW 0.621 (S&T Pack for FHSW 0.621)
S&T Pack for FHSW 0.621
RADIOSMERSHDate: Wednesday, 2017-02-22, 8:53 PM | Message # 1
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As you may have guessed from the thread name, I've updated S&T pack for 0.621, and added map specific textures (read here for more details).

DL link: https://drive.google.com/file....ve_link

Installation instructions:
  • Delete STFHSW in your Mods folder
  • Unzip archive contents into Mods folder. Overwrite if prompted

    Changelog:
  • Some minor tank engines' sounds changes
  • Deleted No.2 firing sound, as new vanilla one is way better

    ====================================================================================================

    I've also updated my addition to S&T pack to 0.6. No changes so far, but I'm planning to add some new sounds for naval guns soon.

    DL: TBA

    Previous changelogs:

  •  
    XenanabDate: Thursday, 2017-04-20, 6:15 PM | Message # 41
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    Thanks for your work as always Radio.

    On the last version I noticed a little soundbug though concerning the Flettner Raucher. I know that Air Troll mentioned it back then the first version of Eagles Nest-1945 has been released:

    
    Quote
    There is a sound bug that appears from time to time. I can hear something
    like a bomb falling in the distance in perpetuity. I went in freecam and
    followed the source of the sound and it sounds like it is coming from
    A8 (coordinates x=0, y=0). I have not found what causes this bug.

    Then eYe responded:

    
    Quote
    It's caused by the Flettner with smoke grenades, I remember fixing it when working on the S&T Pack.


    Now it seems that this problem is there again. Could something be done about it?
    I noticed this bug ONLY with S&T pack, so importing unmodified files of vanilla FHSW should be fine, right?
     
    RADIOSMERSHDate: Friday, 2017-04-21, 1:29 AM | Message # 42
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    Quote Xenanab ()
    I noticed this bug ONLY with S&T pack, so importing unmodified files of vanilla FHSW should be fine, right?

    I've compared code fragments of Flettner in S&T and vanilla FHSW and they are actually the same. But when I did it for 0.552 S&T pack, I've found one differing line:
    ObjectTemplate.loadSoundScript ../Flettner/Sounds/Smoke.ssc vs ObjectTemplate.loadSoundScript ../common/Sounds/BombSmall.ssc
    Probably I overwrote it with the default value while updating pack for 0.6.
    I've uploaded objects.rfa with aforementioned change. Let me know if the issue still persists:
    https://www.dropbox.com/s/4km276rv3koh7v6/objects.rfa?dl=0
     
    XenanabDate: Saturday, 2017-04-22, 7:54 PM | Message # 43
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    Thank you. That was the necessary change!

    Added (2017-04-22, 6:54 PM)
    ---------------------------------------------
    I have encountered another problem. Though I remember it was a problem in the last versions of the S&T pack too.

    The gun of the Ostwind has no firing sound. I remember it used to have one (actually a good one) but can't remember from when that was. Maybe 0.51 ?

     
    RADIOSMERSHDate: Sunday, 2017-04-23, 12:31 PM | Message # 44
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    Quote Xenanab ()
    The gun of the Ostwind has no firing sound. I remember it used to have one (actually a good one) but can't remember from when that was. Maybe 0.51 ?

    I downloaded S&T pack for 0.51 and found the sound configuration file that was missing. Here is the updated file:
    https://dropbox.com/s/4km276rv3koh7v6/objects.rfa
    I'll reupload complete S&T pack ASAP.


    Message edited by RADIOSMERSH - Monday, 2017-04-24, 5:28 PM
     
    kukimuki1234Date: Sunday, 2017-04-23, 1:13 PM | Message # 45
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    LampoDate: Sunday, 2017-04-23, 3:20 PM | Message # 46
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    S&T= sounds & textures.
    New sound of weapons, explosions, burning people ,... angel new textures of builds, skins, tanks, soldiers, and so on... ( all became more realistic )
    Try it booze



     
    XenanabDate: Monday, 2017-04-24, 5:21 PM | Message # 47
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    Radio, your download link for the fixed file doesn't work properly.
     
    RADIOSMERSHDate: Monday, 2017-04-24, 5:34 PM | Message # 48
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    Quote Xenanab ()
    Radio, your download link for the fixed file doesn't work properly.
    For some reason Dropbox interprets direct link as a plain text file. I've uploaded it to OneDrive instead:
    https://1drv.ms/u/s!ArKl6aZTApvlkUJ9jOOdNUgs9JyD
     
    kukimuki1234Date: Friday, 2017-04-28, 6:06 PM | Message # 49
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    I guess that s&t pack will slow down my my pc,but I want to ask will it slow down my pc?

    Message edited by kukimuki1234 - Friday, 2017-04-28, 6:06 PM
     
    (HH)BenjaminDate: Sunday, 2017-05-07, 7:42 PM | Message # 50
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    Quote RADIOSMERSH ()
    I'll reupload complete S&T pack ASAP.

    I'm sorry but could someone please provide me the link for the completely up to date version of the S&T pack? I have a friend who would like to add the S&T pack to his files but neither him or I can find the current, completely updated version of the pack, at least labeled specifically. Thanks!

    Also it would probably be wise to put a link to the up to date version of the S&T pack somewhere on the home page along with the other downloads such as the mappack.
     
    RADIOSMERSHDate: Monday, 2017-05-08, 3:29 PM | Message # 51
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    Quote (HH)Benjamin ()
    I'm sorry but could someone please provide me the link for the completely up to date version of the S&T pack? I have a friend who would like to add the S&T pack to his files but neither him or I can find the current, completely updated version of the pack, at least labeled specifically. Thanks!
    All the links in the first post are up to date.
     
    XenanabDate: Monday, 2017-05-08, 4:01 PM | Message # 52
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    Radio I still have discovered that there is still no sound on the Ostwind canon although I updated my files with your obejcts.rfa linked above.

    I also have a suggestion: I found out that in FHSW's normal texture folder there is a special German tanker uniform skin in black for the late war. It is only used on adak race I think but wouldn't it be great to have it on Operation Rattrap too since axis are mainly tankers there? Would give the scenario a more particular style.
     
    RADIOSMERSHDate: Wednesday, 2017-05-10, 10:06 PM | Message # 53
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    Quote Xenanab ()
    Radio I still have discovered that there is still no sound on the Ostwind canon although I updated my files with your obejcts.rfa linked above.
    Oh, seems like I haven't checked if the actual sound file is in the archives and it in fact isn't there. I'll use one from my addition to S&T pack then, what do you think about it?

    Quote Xenanab ()
    I also have a suggestion: I found out that in FHSW's normal texture folder there is a special German tanker uniform skin in black for the late war. It is only used on adak race I think but wouldn't it be great to have it on Operation Rattrap too since axis are mainly tankers there? Would give the scenario a more particular style.
     Done.


    Message edited by RADIOSMERSH - Wednesday, 2017-05-10, 10:09 PM
     
    Robert_von_EberhahnDate: Wednesday, 2017-05-10, 11:18 PM | Message # 54
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    So great footage of Rattrap biggrin up

    Gameserver admin on our FHSW Europ server
     
    RADIOSMERSHDate: Wednesday, 2017-08-02, 10:22 PM | Message # 55
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    Here is the little update to my S&T pack addition:
    • Replaced sounds for MP-40, StG 44, M1/M2 Carbine, Thompson, M3 Grease Gun, Colt M1911, Suomi KP/31, Winchester
    • Replaced sounds for 75 mm M3, 76 mm M1

    Some of those are from Day of Infamy, RO2, FH2 and War Thunder.

    And a quick preview of new sounds:



    Also I've added crazygamelover's change to S&T pack.
     
    kukimuki1234Date: Wednesday, 2017-08-02, 10:48 PM | Message # 56
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    Is there any way to replace just sound?
     
    Joni_KillerDate: Thursday, 2017-08-03, 5:15 PM | Message # 57
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    His taked sound in FHR mod.

    Joni_Killer aka Infantry General Jon_Killer aka Major Jon_Killer
     
    waldhurzakDate: Saturday, 2017-10-28, 0:19 AM | Message # 58
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    This new addition can be useful for more diversity,

    S&T Addition(WT,WoWs,FH2,RO2等の音声が入ってる)をベースにRO2の銃声やらRS2の爆音やらをごちゃ混ぜたFHSW用sound_001.rfa)

    https://twitter.com/Mr_Litmus/status/921992008268316672


    Best Bf1942 version for FHSW:
    http://www.mediafire.com/file/818jqqez94ka80h/BF1942-HD.rar

    rafal
     
    RADIOSMERSHDate: Saturday, 2017-11-11, 1:04 AM | Message # 59
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    Quote waldhurzak ()
    This new addition can be useful for more diversity,S&T Addition(WT,WoWs,FH2,RO2等の音声が入ってる)をベースにRO2の銃声やらRS2の爆音やらをごちゃ混ぜたFHSW用sound_001.rfa)

    https://twitter.com/Mr_Litmus/status/921992008268316672
    Yeah, the explosion sounds are indeed nice:



    I've incorporated some changes from it into my S&T addition, namely:
    • New explosion sounds, as mentioned above
    • Generally increased aircraft weapons sound
    • New sounds for: Winchester, MG42, MG34, Panzerfaust
    • Fixed Pz II weird firing sound (it was due to mono sound played in stereo)


    And I've also fixed a bug in Kushira STFHSW map file, which caused crash upon joining the server (thanks to RED[1922] for reporting):
    https://1drv.ms/u/s!ArKl6aZTApvllSUsFL4LHvb1Ouqp


    Message edited by RADIOSMERSH - Sunday, 2017-11-12, 1:58 PM
     
    Robert_von_EberhahnDate: Sunday, 2017-11-12, 0:16 AM | Message # 60
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    I just downloaded S&T pack for new today and got heavy troubles on Alpenfestung sad I moved the Alpenfestung file out of the folder of S&T pack but no difference I had to remove the whole S&T folder out of my battlefield damn bloody f*ck bash The problem was if I turned my line of sight in directon of german base I got a freezing screen and only if I turned to an area with nothing I can move again.
    Any ideas ?!


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