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Forum » Welcome to the [FHSW] Europe Community! » FHSW Corner » S&T Pack for FHSW 0.552 (r)
S&T Pack for FHSW 0.552 (r)
Endless_NamelessDate: Sunday, 2014-07-13, 4:22 PM | Message # 1
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Hi

here's an updated version for 0.552: https://docs.google.com/uc?id=0....ownload

How to install:
- Delete STFHSW in your Mods folder first then put in the new one
- Replace FHSW's init.con with the one in the download
- Done!

Changes 0.552:
- New explosion sounds
- New footstep sounds
- Readded some sounds which I had removed previously
- Removed "fapping" sound when colliding with vehicles
- Fixed the choppy sounds bug (hopefully)
- Fixed a couple of bugs from FHSW

As always feedback is appreciated.



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OPTIMUSDate: Sunday, 2014-07-13, 5:03 PM | Message # 2
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Nice one thanks !  cool
 
Santa-AnnaDate: Sunday, 2014-07-13, 7:17 PM | Message # 3
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Thank you smile
 
slobodanDate: Sunday, 2014-07-13, 7:22 PM | Message # 4
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Thank you EyE biggrin
... but i can't try it sad




Message edited by slobodan - Sunday, 2014-07-13, 7:26 PM
 
Robert_von_EberhahnDate: Sunday, 2014-07-13, 7:38 PM | Message # 5
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Slobo we need a new installer u made!

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RADIOSMERSHDate: Sunday, 2014-07-13, 8:24 PM | Message # 6
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Quote Endless_Nameless ()
it doesn't include the textures because I didn't want to upload additional 350 MB. You can use the texture.rfa from the old S&T Pack if you still have it. Or someone else volunteers to upload the whole thing.
I will try to reupload whole S&T pack on the old Google Drive link.
Quote Robert_von_Eberhahn ()
Slobo we need a new installer u made!
Yeah, and what about including S&T as an additional non-compulsory feature, as I suppose it won't increase installer size dramatically?
 
Endless_NamelessDate: Monday, 2014-07-14, 1:27 PM | Message # 7
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Quote RADIOSMERSH ()
I will try to reupload whole S&T pack on the old Google Drive link.

Thanks.

I plan on creating an installer which includes S&T Pack + Lightmap mappack + small bug fixes (like lexiconall.dat)

Forgot to mention I also added slobo's DShK sound.


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RADIOSMERSHDate: Sunday, 2014-07-20, 12:20 PM | Message # 8
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Sorry for the late reply, as actually I uploaded new S&T three days ago, but forgot to post link here (it's the same link that was for 0.51, btw):
https://docs.google.com/uc?id=0....ownload
P.S. What about adding map specific textures to S&T, we just need to check for each map whether overwritten init.con conflicts with the original one?
Edit: There is still a bug with Stug IIIG Late texture on Caen. Should I apply fix and update S&T pack?


Message edited by RADIOSMERSH - Sunday, 2014-07-20, 1:00 PM
 
Endless_NamelessDate: Sunday, 2014-07-20, 2:57 PM | Message # 9
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Quote RADIOSMERSH ()
P.S. What about adding map specific textures to S&T, we just need to check for each map whether overwritten init.con conflicts with the original one?
Edit: There is still a bug with Stug IIIG Late texture on Caen. Should I apply fix and update S&T pack?

Sure sounds good. smile


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LieutenantCableDate: Tuesday, 2014-07-22, 8:14 AM | Message # 10
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Feel dumb for asking this but what does "S&T" stand for?

cable flies a plane
 
(HH)BenjaminDate: Tuesday, 2014-07-22, 9:40 AM | Message # 11
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Sound and Texture
 
LieutenantCableDate: Tuesday, 2014-07-22, 7:47 PM | Message # 12
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Ok, so how do I know if it's working? It's in a separate folder from FHSW.

cable flies a plane
 
XenanabDate: Tuesday, 2014-07-22, 11:27 PM | Message # 13
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it works fine..
but where are the interface sounds for medic, ammunition e.g?
 
LieutenantCableDate: Wednesday, 2014-07-23, 0:46 AM | Message # 14
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Quote Xenanab ()
it works fine..
I meant how can I make sure it works for ME?


cable flies a plane
 
XenanabDate: Wednesday, 2014-07-23, 3:03 PM | Message # 15
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make a backup file of your whole FHSW stuff and try it out :P
 
RADIOSMERSHDate: Wednesday, 2014-07-23, 8:51 PM | Message # 16
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Quote LieutenantCable ()
I meant how can I make sure it works for ME?
Just try any map and you will hear big change in sounds, e.q. MG34 or M1919.

Added (2014-07-23, 7:21 PM)
---------------------------------------------
Addedto S&T pack: custom textures and sounds configs for maps and fix for Stug IIIG Late texture on Caen (by TJBigV, adapted to 0.51 by Mayer and to 0.55 by me):
https://docs.google.com/uc?id=0....ownload (includes full S&T pack)

Or:

https://drive.google.com/file....sharing (if you have S&T pack installed)

Features:

Code
Alpenfestung - SS hats/helmets, SS uniform, SS Kubel, M41a1 Sherman with swastika kill marks     
     Arnhem - SS hats/helmets, SS uniform, Hohenstaufen vehicles (Hanomag, Kubel, PzIV, Panther, Puma, StuGIII, Tiger)     
     Battle of Britain - Brit/Ger pilot skins, Bf109 skin, Luftwaffe Kubel     
     Battle of the Bulge - winter SS uniform/helmets/hats     
     Battle of Orel - Heer uniform/helmets, camo SdKfz 222 and Wespe     
     Berlin Streets - SS/Heer/Volssturm uniforms, Hitler Jugend dagger, dirtied and bloodied uniforms and faces     
     Bombing the Reich - night Brit/Ger pilot skins     
     Breakthrough - Luftwaffe ground troops uniforms/hats/helmets, Luftwaffe Kubel     
     Counterattack - Heer uniform/helmet     
     Cretan Village - emplacement ammo boxes, German flag, Ju52 skin     
     Crete - Bf110 camo/swastikas, Fallschirmjaeger uniform     
     Eastern Blitz - Heer uniform/helmets, ammo box swastika, early war armour markings (PzII, Pz38(t))     
     Fall Weiss - Heer uniform/helmets, ammo box swastika, early war armour markings (PzII, Pz38(t))     
     Gold Beach - Heer uniform/helmets     
     Goodwood - SS uniform/hats/helmets, SS Kubel     
     Kharkov Winter - Heer uniform/helmets     
     Kiew - swastikas on FJ hats     
     Liberation of Caen - SS uniforms/hats/helmets, Hitler Jungend dagger, SS Hanomag and Kubel     
     Pegasus - Heer uniform/helmet     
     Prokhorovka - SS uniform/hats/helmets     
     Ramelle Neuville - SS uniform/hats/helmets, SS Kubel     
     Sector 318 - SS uniform     
     Spurning Fate - SS licence plate on Falke and Uhu, removed sleeve eagles on German uniform     
     Stalingrad - Heer uniform/helmet     

     and furthermore unlisted texture changes of static objects, terrain and uniforms


Endless_Nameless, could you please add link for full S&T pack to the top?

Added (2014-07-23, 7:51 PM)
---------------------------------------------
And here is update for my own sound pack for S&T, which I posted earlier:
https://drive.google.com/file....sharing
This sounds are mostly tank cannons sounds and are from War Thunder and I expect them to be pretty realistic and of a good quality. I will try to add sounds for tank engines and aircraft cannons soon.
Added:

Code
20mm KwK 30 (PzKpfw II)
37mm A7 (LT vz.38)
37mm BK3,7 (Junkers Ju 87D-3 "Stuka", Hs 129B-2/R3)
37mm NS-37 (Yak-9T)
45mm 20K (T-26, BT-7, T-35, etc.)
57mm Zis-4 (T-34-57)
60mm QF 6 Pounder (Cromwell, Churchill, etc.)
75mm BK75 (Hs 129 B-3)
75mm KwK 40, Pak 40, StuK 40 (PzKpfw IV Ausf. H, StuG III Ausf. G, etc.)
76.2mm Zis-3 ( SU-76)
76.2mm F-34, Zis-5 (T-34, KV-1, etc.)
85mm Zis-S, D-5 (SU-85, T-34-85, KV-85, etc.)
88mm KwK 37 (PzKpfw VI "Tiger")
88mm KwK 43 (PzKpfw VI Ausf. B "Koenigtiger", Ferdinand)
100mm D-10 (IS-1, SU-100)
105mm KwK44, KwK46 (Maus, Jagdtiger, Kingtiger Improved)
122mm A-19, D-25, D-25T (ISU-122, IS-2, IS-3, etc.)
15 cm Type 96 Howitzer (Type 5 15 cm SPG Ho-Chi)
Previous changelogs:

I tried to add tank engines too in sounds/44Khz/TankEngines, but there are still usual sounds ingame. What can be the problem?


Message edited by RADIOSMERSH - Wednesday, 2014-07-23, 8:55 PM
 
Robert_von_EberhahnDate: Wednesday, 2014-07-23, 10:51 PM | Message # 17
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many thx for uploading!!!

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Endless_NamelessDate: Thursday, 2014-07-24, 10:25 AM | Message # 18
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Yea thanks Radio I added the link to my post.

Quote Xenanab ()
but where are the interface sounds for medic, ammunition e.g?

Interface sounds?

Quote LieutenantCable ()
I meant how can I make sure it works for ME?

If for example your MG42 sounds like this then you know it works.



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XenanabDate: Thursday, 2014-07-24, 1:10 PM | Message # 19
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Quote Endless_Nameless ()
Interface sounds?

I mean the sounds when you get new ammo, medic. Also when you click on soldier classes or menu options...
Or did I miss something when I installed your S&T pack version? wacko
 
Endless_NamelessDate: Friday, 2014-07-25, 10:34 AM | Message # 20
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Can't check it right now but could be that I missed to add these sounds.

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