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Forum » Welcome to the [FHSW] Europe Community! » FHSW Corner » FHSW Suggestions Thread Vol. II (m)
FHSW Suggestions Thread Vol. II (m)
Endless_NamelessDate: Sunday, 2013-12-15, 5:53 PM | Message # 1
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Post your suggestions for future FHSW versions here, not only vehicles but also game mechanics and effects.

Rules

  • Try to only suggest one or two things in one posting.
  • Explain why you suggest it, we have tons of vehicles (especially tanks) already keep that in mind.
  • Please no reposts of things which are already recorded in the list below

    Posts which don't follow the rules may be deleted without comment.



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    SimoHayhaDate: Wednesday, 2014-01-08, 2:52 AM | Message # 61
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    I just had a brain-flash! I realized that there are no PM m1910 Maxim guns with the sokolov mount(wheels and shield).

    Although they were largely outdated by the time the war started they remained in service in the red army for the wars duration and even had a production run from 1941 to 1945


    Also, I think they should add a new melee weapon... the brick..



    From what i understand this is actually real footage.




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    RADIOSMERSHDate: Wednesday, 2014-01-08, 4:39 PM | Message # 62
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    Quote Simo_Haya ()
    I just had a brain-flash! I realized that there are no PM m1910 Maxim guns with the sokolov mount(wheels and shield).


    Actually, it was done already, but I don't understand why FHSW devs wouldn't include it.


    Message edited by RADIOSMERSH - Wednesday, 2014-01-08, 4:42 PM
     
    SimoHayhaDate: Wednesday, 2014-01-08, 5:15 PM | Message # 63
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    shock

    Why on earth isnt this on redsquare?!?!?




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    Message edited by SimoHayha - Wednesday, 2014-01-08, 5:15 PM
     
    Fritz-KempfDate: Wednesday, 2014-01-08, 11:16 PM | Message # 64
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    There are many objects used from civilien life. Do you also know Resistance Fighters use duds from WW1 on the Belgiand and French battlefield as explosion? They place a detoantor on it and place it on targets. I also read diary a witness from one of the resistance fighters that they place a stick grenade on a dud with a metal wire on the pull cord so it was a trip wire. Or dig in the ground in roads. Trucks drive over it and explode.
     
    mayerDate: Thursday, 2014-01-09, 2:48 AM | Message # 65
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    Quote RADIOSMERSH ()
    Actually, it was done already, but I don't understand why FHSW devs wouldn't include it.

    Yep i can't find it in the game files, shame it would fit well in moscow outskirts and other eastern front maps.
     
    Robert_von_EberhahnDate: Thursday, 2014-01-09, 12:31 PM | Message # 66
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    That demands for SSM doesn´t it happy ?!?!

    Gameserver admin on our FHSW Europ server
     
    mayerDate: Sunday, 2014-01-12, 12:53 PM | Message # 67
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    and now it's mayer time for suggestions of badass weaponry:


    fougasse flamethrower aka flame mine
    soviet design used in defenses around moscow, later copied by germans
    according to a report of Field Marshal Zhukov one soviet "FOG static flamethrower" destroyed 4 tanks and an entire company (~150 men) of submachine gunners
    the british developed a similar but different designed mine (flame fougasse) from which 50,000 were placed in England


    M1919 Browning bi-pod version
    a few times in the pacific theatre US soldiers took the .30 caliber machine gun from downed SBD bombers, added the stock from a M1 Garand and the bi-pod from a Bar
    and ready is the portable machine gun (it fires 1,500 rounds per minute, in comparison a MG-42 "only" fires 1,200 rpm)
    It was used in the battle of iwo jima to clear bunkers.
     
    SimoHayhaDate: Sunday, 2014-01-12, 3:14 PM | Message # 68
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    Ive seen that m1918 before, john basilone used one on iwo jima! Also carlos hathcock(arguably the best sniper in history) put a scope on one and used to for until recently was the worlds longest sniper shot..



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    Fritz-KempfDate: Sunday, 2014-01-12, 9:09 PM | Message # 69
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    John Basilone used the normal M1919 but with a customized handgrip.
     
    mayerDate: Monday, 2014-01-13, 10:56 PM | Message # 70
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    o.O
    this would be unbelievable good for the mod:

    endless possibilities
    vehicles would no longer have to drive around fences, sandbags wouldn't glitch ratte into the air and tanks could roll over trees
    and tank traps could be destroyable too
     
    mayerDate: Tuesday, 2014-01-14, 1:03 PM | Message # 71
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    We already have the Pak 43 but only as tank gun.

    btw i can't add any propositions anymore, the first post is full and i don't know how to stick a second post
     
    StyvDate: Tuesday, 2014-01-14, 2:36 PM | Message # 72
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    MG 81 Bipod Infantry Version

    Was used in end of war 1945 for SS

     
    Robert_von_EberhahnDate: Tuesday, 2014-01-14, 9:21 PM | Message # 73
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    Quote mayer ()
    btw i can't add any propositions anymore, the first post is full and i don't know how to stick a second post

    Hm, perhaps close this thread but make it sticky and open a new second one (sticky too)?!


    Gameserver admin on our FHSW Europ server
     
    mayerDate: Tuesday, 2014-01-14, 11:00 PM | Message # 74
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    Quote Robert_von_Eberhahn ()
    Hm, perhaps close this thread but make it sticky and open a new second one (sticky too)?!

    or we could simply wait till the next release when some of the listed features are implemented
     
    Mr_JDate: Tuesday, 2014-01-14, 11:50 PM | Message # 75
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    Quote Robert_von_Eberhahn ()
    Hm, perhaps close this thread but make it sticky and open a new second one (sticky too)?!

    not second, but fourth wacko
     
    SimoHayhaDate: Friday, 2014-01-24, 4:30 PM | Message # 76
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    Quote mayer ()
    fougasse flamethrower aka flame minesoviet design used in defenses around moscow, later copied by germans
    according to a report of Field Marshal Zhukov one soviet "FOG static flamethrower" destroyed 4 tanks and an entire company (~150 men) of submachine gunners
    the british developed a similar but different designed mine (flame fougasse) from which 50,000 were placed in England

    I strongly agree that this should be added, however, i think the best option is to go for the British variant. It was basically a barrel of fuel inside a rudimentary mortar, designed to fire short distances over hedgerows, walls etc.


    The cool thing about this design is that i think it could very easily be implemented in fhsw, by using the spigot mortar as a template for the projectile, but switching out the warhead from high explosive to something like a large version of flammfaust.

    would be a cool addition to any operation sealion maps, if there ever is one added.




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    mayerDate: Friday, 2014-01-24, 4:51 PM | Message # 77
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    Quote executioner ()
    mayera (or a.k.a. U.F.O.!) YOOHOO and the 4X4 monster cars in forgotten hope secret weapons are fakes too!

    4X4 monster cars in world war two era ha ha haaaaaaaaaa haaaaaaaaaa ha ha haaaaaaaaaa haaaaaaaaaa

    They were made by Jim Rogers aka Rad from the Forgotten Hope mod who passed away
    also they aren't present on any historical map
     
    SimoHayhaDate: Thursday, 2014-01-30, 3:15 PM | Message # 78
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    I have an idea for something they should add to 0.55!  White flags! We know that flags are possible!(ive seen them on stalingrad) I think having a white flag included in every infantry kit would be cool because ti would give us a chance to surrender! could make for some interesting play!

    EDIT: it would also be very cool to see a system where if a soldiers health got down to like 1% that they would be wounded and unable to move until a medic healed them! I dont know how it would work, but i think it could be possible, it could lock you into position the same way setting up a portable MG or anti tank rifle does. Maybe even it could just limit your speed if that isnt possible.. And because it would be rare for someones health to be so low it wouldnt affect gameplay all that much, but would still provide something new and interesting occasionally. I think it would make the medic class kits much much more important(it really is barely used now, most maps wont even have a medic kit), and would provide for some interesting gameplay, like rescuing wounded comrades etc!




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    Message edited by SimoHayha - Thursday, 2014-01-30, 3:38 PM
     
    mayerDate: Thursday, 2014-01-30, 4:06 PM | Message # 79
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    Quote SimoHayha ()
    I think having a white flag included in every infantry kit would be cool because ti would give us a chance to surrender

    i find this quite unrealistic, if any, only officers should have a white flag (and i'm not sure if armistice talks/negotiations make any sense in this game)
     
    SimoHayhaDate: Thursday, 2014-01-30, 4:38 PM | Message # 80
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    well i think for it to work we would have make some rules about it, i dunno, just thought it could add a layer of realism to it all..



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