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Forum » Welcome to the [FHSW] Europ Community! » Mapping » Battle of the Bulge suggestion VIA SSM (m)
Battle of the Bulge suggestion VIA SSM (m)
Mr_JDate: Thursday, 2012-04-12, 9:51 PM | Message # 41
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Maybe debugging .exe can help solving the problems : Readme file included
http://www.shacknews.com/file....cutable
It stores any map related errors in a log file
also you dont need to reload whole game to see your modding changes, etc etc
 
GreenShiftDate: Friday, 2012-04-13, 0:22 AM | Message # 42
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Debugger seems to only work with vanilla modded maps. If I try to activate FHSW the game immediately crashes unfortunately sad
 
Mr_JDate: Friday, 2012-04-13, 0:39 AM | Message # 43
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thats strange, i debugged fhsw prokhorovka yesterday.
and thats another reason why I still use xp, not 7...
 
GreenShiftDate: Friday, 2012-04-13, 0:50 AM | Message # 44
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Ah that is probably why then. Windows 7 and BF1942 are known enemies lol Would you be able to test it for me then by any chance Mr J?

Although Im not even sure if I would understand a debugging log. I dont know much anything of coding or anything like that


Message edited by GreenShift - Friday, 2012-04-13, 0:53 AM
 
LampoDate: Friday, 2012-04-13, 1:24 PM | Message # 45
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I have no time to read all thread... the question is:
When Can I play this map ???
You have to work hard, yankee.
Or you will know the spaghetti fury shades


 
Robert_von_EberhahnDate: Friday, 2012-04-13, 2:16 PM | Message # 46
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Uh it´s one thing I´m very sad about! That Prokhorovka doesn´t work sad . Hope so that 0.5 come soon!

Gameserver admin on our FHSW Europ server
 
Mr_JDate: Friday, 2012-04-13, 8:09 PM | Message # 47
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here you have the file GS but it is veeery long and I have no coding knowledge either :|
http://depositfiles.com/files/9e99t9c19
 
GreenShiftDate: Friday, 2012-04-13, 10:16 PM | Message # 48
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God damn... Its 65 THOUSAND pages long o.o Even if I did know coding perfectly it would still take me years to go through all of that dry

Hmm well. I guess I will start fresh and redo the SSM from scratch now that I kind of know what Im doing. Maybe I messed up something while trying to figure everything out. And if that doesnt work then I give up I guess, I dont have any other ideas left.
 
GreenShiftDate: Saturday, 2012-04-14, 4:19 PM | Message # 49
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Does anyone know if the server version of the maps are exactly the same as ours? As in do they contain the single player folder also?
 
Robert_von_EberhahnDate: Sunday, 2012-05-06, 0:38 AM | Message # 50
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Any news?! Time runs like hell ... wacko

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DeathDate: Saturday, 2013-02-02, 6:29 AM | Message # 51
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For Battle of the Bulge maybe it would be better to add a super pershing or another pershing to balance the map out since the germans do have the jagdtiger and king tiger along with the regular tiger. The map is fine its just I thought this might make it a little more even?

 
Fritz-KempfDate: Saturday, 2013-02-02, 6:53 AM | Message # 52
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Yeah, agree.
 
mayerDate: Sunday, 2013-02-03, 11:39 PM | Message # 53
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it should be triggered by loss of flags, so that the allies get heavier tanks when loosing 3 flags to push axis back.
 
Endless_NamelessDate: Tuesday, 2013-02-05, 6:45 PM | Message # 54
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Hmm, the map is tough for the Allies (similar to Trois Ponts) but the defense was actually strengthened in 0.51. They have multiple static M36 and a Bomber kit. I would like to see some more rounds before we add another Pershing (which actually wasn't even available during the real Battle of the Bulge).

But I made it a semi pushmap, the Allies mainbase is only capturable when all other flags are controlled by the Germans. I hope this prevents the annoying backcapping that happens sometimes.

http://www.file-upload.net/downloa....fa.html (only for the server)


My Youtube Channel
aka eYe.ris
 
Mr_JDate: Tuesday, 2013-02-05, 9:38 PM | Message # 55
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File uploaded.
 
DeathDate: Friday, 2013-02-15, 1:02 AM | Message # 56
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The only problem with the stationary m36s is that their range is very limited. i'd rather have some howitzers than the m36s. i remember one game i was in a stationary m36 and i couldn't hit a jagdpanther sitting not too far because of a small hill in the way. the jagdpanther then bombarded our base. idk maybe we should test it this weekened? even if we don't add a pershing perhaps 1 or 2 more m18 hellcats or something to balance the map out a bit. It is very hard to fight against the germans when they keep all of their heavy tanks together.



Message edited by Death - Friday, 2013-02-15, 1:03 AM
 
Forum » Welcome to the [FHSW] Europ Community! » Mapping » Battle of the Bulge suggestion VIA SSM (m)
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